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8-bit Mega Man 8 Damage Animation EDIT! UPDATE! by geno2925 8-bit Mega Man 8 Damage Animation EDIT! UPDATE! by geno2925
Here's the Mega Man 8 damage animation in 8-bit.

Not sure if you can see it, but there's a white "starburst" behind Mega Man during the 6th and 8th frames.

Don't steal.

EDIT: Now with my new standing sprite!
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DeleteVirusCatchPKMN Featured By Owner May 22, 2017  Hobbyist General Artist
TrueBlueMichael Featured By Owner Jun 11, 2015  Hobbyist Traditional Artist
I really wish they had used sprites like this for Battle & Fighters for Neo Geo Pocket, and Mega Man 9 & 10.
Zexion-teh-WoLf Featured By Owner Jul 2, 2013  Student General Artist
Whilst the animation is faithful to MM8 and MM&B, it is a little complicated for 8-Bit NES Mega Man.

First off there is too many frames of the animation, the original NES Mega Man animation had about 5 or 6 over 2 sprites.
Second, there is a little too much going on with the colours. The only time Mega Man should change colours is when he his using a weapon or utility, having his palette fluctuate like this is a little too complex, I'd also make the electric sparks white instead of yellow.
Lastly, though this is quite minor, I don't think there should be any sprites for the transition between the player moving Mega Man and the hurt animation. While it does look and animates smoothly, it doesn't fit in with the rest of his sprites.
geno2925 Featured By Owner Jul 2, 2013  Hobbyist Digital Artist
I know, I know.
I was trying to make it faithful to the original MM8 animation, but if it were in a real NES MM game, it'd probably just use the 7th (in this animation) frame.
I also wanted to make it similar to the custom teleport animation seen in this sheet I found somewhere: [link]
Of course, this animation would look just right in Rockman Battle & Fighters.
bennascar Featured By Owner Jul 24, 2017  Hobbyist Artist
Are these usable long as we don't claim them as our own? Just wondering.
Zexion-teh-WoLf Featured By Owner Jul 3, 2013  Student General Artist
Understandable, a nice justification for the sprite being the way it is.
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Submitted on
July 2, 2013
Image Size
11.2 KB


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